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XCOM 2
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet's last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.
Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Tactical
Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch
Single player, Multiplayer
Bird view / Isometric
Firaxis Games, 2K Games, Feral Interactive
Science fiction
aliens, soccer, football, bloody, shark, guitar playing, soldier, robots, procedural generation, ufo, steam, bird, portals, hacking, base management, snow, easter egg, teleportation, sequel, silent protagonist, explosion, digital distribution, platform exclusive, playing cards, customizable characters, steam workshop, voice acting, bink video, mind control, xbox one x enhanced, polygonal 3d, upgradeable weapons, pop culture reference, motion blur, white noise, color separation, humble bundle, fake in-game advertising, corpse, faceless protagonist, character creation, resistance, melee, auto-saving, grapple, stat tracking, friendly fire, shielded enemies, difficulty level, fake glitch, self-referential humor, quicksaving, quickloading, liberation, tooltips, vending machine interaction, e3 2015, arcade cabinet, cover system, destructible environment, terrorists, scientist, british accent, jellyfish, disorientation, chessboard, mod support, one-handed gameplay, regenerating health, splash damage, in-engine cinematic, flashback, poisoning, scripted events, propaganda, infinite spawn, status effects, invented language, foreshadowing, point of no return, alien languages, breaking through windows, the game awards - nominee, the game awards 2016, xcom, the game awards - best strategy game - nominee
Half-Life, Dishonored, Singularity, Wolfenstein: The New Order, Murdered: Soul Suspect, Doom, Deus Ex: Mankind Divided, Soma, Dishonored 2, Prey
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